MakerLab Blog » mit http://blog.makerlab.com Go on, be curious Thu, 14 Mar 2013 06:30:21 +0000 en-US hourly 1 http://wordpress.org/?v=3.9.15 Nicholas Negroponte – Founder and Director of the MIT Media Lab http://blog.makerlab.com/2008/12/nicholas-negroponte/ http://blog.makerlab.com/2008/12/nicholas-negroponte/#comments Sat, 27 Dec 2008 08:36:56 +0000 http://blog.makerlab.com/?p=503 Lets face it – it is pretty important to watch historical material dealing with a subject or ecosystem one is currently immersed in. This is why I’ve chosen to post this video. Hopefully it will serve as an amusing and relevant history lesson/historical perspective by the founders of one of the most interesting places currently in existence (both historically and presently), the MIT Media Lab. Enjoy! (Especially his comments on privacy in the Internet age that begin around 14:50).

This is part two of a special two-part series on Net Cafe featuring an in-depth interview with Nicholas Negroponte, Director of the MIT Media Lab, author of Being Digital, and columnist for Wired magazine. Shot on location at the SomArts Cultural Center in San Francisco as a presentation for the Association of Internet Professionals. The interviewer is Net Cafe host Stewart Cheifet. Originally broadcast in 2002.

This video is from the Net Cafe series that’s been graciously preserved by the Internet Archive.

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Now I am Going to Talk About Steve Mann http://blog.makerlab.com/2008/11/now-i-am-going-to-talk-about-steve-mann/ http://blog.makerlab.com/2008/11/now-i-am-going-to-talk-about-steve-mann/#comments Wed, 26 Nov 2008 08:52:35 +0000 http://blog.makerlab.com/?p=139 Computing sucks. We sit scrunched over our computers, and have to deal with the eventual back problems of sitting in place for too long. We have repetive stress injuries, fatigue, and lack of mobility. But some people don’t. And they refused to have the computer colonize their mobility in this fashion.

Why man melding with machine is a good thing

Borg Group

I was at MIT’s Media Lab last week. The guy I was with pointed to the third floor and talked about the people who came out of it. It was as if the third floor were an incubator for ideas. The third floor had cyborgs. Or ‘borgs’ as they were called when they were first there. These borgs were the first to make wearable computing reality. From lugging tens of pounds of heavy equipment on their backs and bearing with the consequences, they made computers conform to the shape of their bodies, not their bodies to the shape of the computers we use today.

Interesting Beginnings

Steve Mann; Personal Web Page

Lifecasting

It is important to note that Steve Mann was one of the borgs behind the beginning of wearable computing. He was also an early lifecaster — of the kind we recognize as iJustine today (in its most consumeristic form). He had this idea that if he were to be watched all of the time by survelliance cameras, he could watch the world back. This idea he called “sousvellience”, or survelliance by the individual.

Many media sources have cited Mann as “the world’s first cyborg”, from his early work with wireless wearable webcams.[14] Mann’s publications include the book Cyborg: Digital Destiny… and the textbook Intelligent Image Processing, describing his early adoption of an alternative life style with significant and interesting ideas. In 2001, filmmaker Peter Lynch directed Cyberman, a film about Mann’s life and inventions”. [1. http://en.wikipedia.org/wiki/Steve_Mann]

Now a tenured professor at the Department of Electrical and Computer Engineering at the University of Toronto, Steve Mann continues to push the boundaries of how humans and computers can cocreate each other, as well as amplify human action.

The Evolution of Wearables

Steve Mann's Wearable Computer

Computing Lightness

Everything is becoming lighter and lighter. The industrial revolution saw the rise of heavy, unwieldy machines, but as time progressed, interfaces became liquid (iPhone), and computing became detached from cables and cords — and weight. Steve Mann took advantage of this as soon as he realized it. Because of this, he’s light years ahead of the rest of us lumbering beasts.

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Some of Steve Mann’s recent publications that are available on the WWW:

Comparametric Equations (the mathematical theory of computer mediated reality)

Wearable Intelligent Signal Processing: Lead article from Proceedings of the IEEE, Nov. 1998, Vol. 86, No. 11, cover+p2123-2151

http://computer.org/computer/backissu.htm (scroll down to the feature article of Feb.’97)
The complete article is also available from: http://n1nlf-1.eecg.toronto.edu/ieeecomputer

See also: http://www.wearcam.org/chi97 and http://www.wearcam.org/personaltechnologies and http://www.wearcam.org/historical/

Steve Mann - Wikipedia, the free encyclopedia

For a light overview of the invention, see: http://www.wearcam.org/judith_gaines_und.gif or if you want more resolution: http://www.wearcam.org/judith_gaines.jpg

Mathematical theory (video orbits) behind his “image compositing” work, see Sep.’97 issue of IEEE Transactions on Image Processing http://n1nlf-1.eecg.toronto.edu/tip.ps.gz

A small gallery of images is located at http://n1nlf-1.eecg.toronto.edu/orbits/gallery.html and a brief description at http://n1nlf-1.eecg.toronto.edu/orbits/

The chirplet transform

Take a look at some other embodiments of his “WearComp” (wearable computer) invention (e.g. WearComp1, WearComp3, etc.): http://www.wearcam.org/steve5.jpg

Other pictures of Mann’s “WearComp” invention as it has evolved over more than 20 years.

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Back from MIT. Mighty Immense Trip http://blog.makerlab.com/2008/11/back-from-mit-mighty-immense-trip/ http://blog.makerlab.com/2008/11/back-from-mit-mighty-immense-trip/#comments Mon, 24 Nov 2008 06:29:40 +0000 http://blog.makerlab.com/?p=90 I just returned from the Future of Entertainment Conference. I went with the lovely and brilliant Amber Case and it was awesome.

Future of Entertainment 3

Future of Entertainment 3- mediated

I frankly cannot do the entire trip justice. So I will show some photos and post some links and welcome lots of people asking me questions. I am sure Amber Case will do a fantastic job of describing in detail all of the panel discussions.

Also there is a great resource http://convergenceculture.org/weblog/. Xiaochang Li organized and coordinated and also herself(?) did an awful lot of live blogging during the whole event.

This here is just a snippet from the conversation featured from Session 7 – Global Flows, Global Deals
http://www.convergenceculture.org/weblog/2008/11/foe3_liveblog_session_7_-_glob.php#more

# BC: Is ad-supported media/gaming a workable business model across cultures? If not, why not?
(Back-channel questions FTW!)

* BF: Most communities in North America will support ads, but it depends on the ads. Sometimes you can pay to get rid of the ads.
* MM: I think that’s going back to broadcast–that’s not any different from having P&G ads during commercial breaks in soap operas. We have to think differently; we have to think about brand utility. We need to figure out how our brands can become more useful. The consumers don’t want billboards anymore. We fight every day with clients, telling them we’re not going to do that because we have to do better. We are developing a project for short films (finding talents), where the characters don’t even necessarily have to use Axe, for Axe.
* BF: We see value and the advertisers see a lot of value. Advertisers are seeing their markets disappearing. Girls&boys don’t watch as much TV as they used to.
* NB: There’s also now more legislation about how much advertisement can appear and where.

There were so many good questions!
Also! There is a whole list of podcasts from this and previous conferences here:
FOE3 Podcasts

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At the MIT media lab http://blog.makerlab.com/2008/11/at-the-mit-media-lab/ http://blog.makerlab.com/2008/11/at-the-mit-media-lab/#comments Thu, 20 Nov 2008 22:43:41 +0000 http://blog.makerlab.com/?p=39 Unbelievable coolness!

Robots!

New friends!

So much to see!

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